HCI Seminar WS2010/2011

We’re happy to announce that registration for this term’s HCI Seminar is now open. The topic for this term is the conception and prototyping of an innovative mobile application based on “open data”.

You’ll have the opportunity to develop a prototype application for a mobile platform (iOS, Android, Maemo) utilizing a user-centered design process. We provide a methodological framework and you can show your creativity in the practical implementation.

The introductory discussion will be on Thursday, 14.10.2010, 16:00 in the INSO library (Wiedner Hauptstraße 76/2/2, 1040 Wien). If you’re interested in participating, please visit the course website for further information about the topic, schedule and registration.

We would be happy to welcome you in our seminar.

International Student Design Competition at UPA2010

After the inaugural Student Design Challenge at OZCHI last year, the first IxDA Global Student Competition at Interaction 11 last month, and of course the established Student Design Competition at CHI 2010, there is another chance for students interested in HCI and Interaction Design to participate in a global event:

The UPA Student Design Competition is going into its second year. This year’s design challenge is “Designing for a Sustainable World”. Student teams need to submit a short paper (6 pages maximum) describing their design solution in a first round. Advancing teams will attend the conference in Munich and have the chance to win up to US$1,250. Deadline for paper submissions is 29 March 2010.

iPhone remote controlled robot

This video shows a well-done iPhone interface for controlling the movements of a robot. I thought to post this here, since – as some might remember – we had an assignment for a couple of years, where the task was to come up with an alternative remote control interface for the Robosapien.

It was always interesting to see emerging products as inspiration for the redesign in many assignment submissions. Last time we run this assignment, many students came up with WII like interfaces. We actually dropped the assignment the year the iPhone was released, since we feared a majority of iPhone-like interfaces.

Bill Buxton: The Mad Dash Toward Touch Technology

A must-read article written by Bill Buxton for everyone who is interested in touch technology describes that touch is not the reason why products become successful. So keep in mind, that “God is in the details” and “Everything –  including touch – is best for something and worst for something else”.

So while executives and marketers all seem to be saying, “It has to have touch,” I am more inclined to say that anyone who describes a product as having a “touch interface” is likely unqualified to comment on the topic.

via The Mad Dash Toward Touch Technology – BusinessWeek.

10/GUI: reinventing desktop human-computer interaction

A very well-designed video explaining the history and problems of desktop interfaces and window managers (first part) and suggesting a new way for interacting with desktop computers using multitouch for input (second part). It’s a great video prototype with many detail considerations. And although there are some issues with it, it’s definitely inspirational for anyone thinking about the next human-computer interface. More information on 10gui.com.

10/GUI from C. Miller on Vimeo.