This semester’s design task of the Human Computer Interaction seminar at DECO was to create, prototype and evaluate a location-aware mobile application that solves one of two given problems:
- Education & Research: How can mobile applications enhance the experience and support people in the fields of education and research?
- Green Living: How can mobile applications support and encourage people to reduce their negative environmental impact?
Seven teams of three students each completed the seminar, resulting in creative and useful mobile applications. The horizontal prototypes, used for the evaluation, were implemented with various tools, including App Inventor and Sencha Touch. However, most of the teams decided to develop native applications using the iOS and Android SDKs.
We proudly present the mobile application concepts of our seven participating student teams:
Freece – an app to support Freecycling between people
Questo! – a location-based social quiz game
Meet’n‘Eat – a cook pooling application
Time Travel – an app to go back in time and learn about the past
vRalley – an app for pupils, students and tourists to explore cities
VocAPPulary – a picture based vocabulary trainer
Tools4Rent – an app to rent tools that are not often used
Note that most screens contain static data used only for the evaluation of the prototypes. The applications are (also if stated otherwise) not available on any store at the moment.
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